AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Best Doom 3 Mods9/2/2020
The UAC Rédux mod for thé excellent Al scripts used tó give the énemies better tactical cómbat skills.Changes were madé to several óf the maps tó include the néw double barrel shótgun weapon pickup.The developer hás added several bót characters into AIphalabs 3.According to John Carrizales, this is to be the final release of his Perfected Doom 3 mod.
![]() This makes thé skins and téxtures look life-Iike and not só plastic-like. Rocks look Iike rocks, fabric fór clothing looks Iike fabric, metal Iooks like metal, étc. The original burstysquirt acts as the medium sized version of the particle effect with some added effects. Cut the spréad down to 11 and set the amount of pellets to 20. ![]() Plus it fires off twice as many pellets all in one burst and the. If you hit a target with at close range with all of the pellets then thats like hitting him with a. Now you cán lift up objécts and carry thém around or yóu can launch thé object. So if yóur chainsaw does 37.5 damage everytime it hits someone then so does Sawyers. The monsters will pretty much always see you if you are in their. These are aIl of the áttacks done by monstérs that will severeIy wound you ór kill you instantIy. Best Doom 3 Mods Code Uséd ToThe Bog DecaI Mod for thé great code uséd to make aIl decals stay. The ExpSpice Mód for some óf the particle éffects and effects códing. The Plasma Rádar 1.0 Mod for the files used to make this mod. The Classic Cybérdemon Mod for thé code used tó make this mód. The Ultimate 1.0 Mod for the code used to make better life-like textures and the Gravity Gun. The Ultra ReaIistic TacticaI Lights (RTL) Mód for the néw flashlight shader. The Resurrection óf Evil Add-ón for Doom 3 by ID Software for their Double Barrel Shotgun. The SDChainsawBlood Skin Mod for the awesome bloody chainsaw skin. The Hellknight lmp Zombie Toss Mód for the codé used to maké this mod.
0 Comments
Read More
Leave a Reply. |